Feedback On Buttons & Windowed


Quick bug fix.
     In the Unity Editor there was feedback from the game when you interacted with attacks and prestige, but in the build version it did not play any sound effects. So, I reprogrammed the feedback when interacted with and it works now!
Starting on floor 2
     When you pressed play and entered the dungeon you would start at floor 2 instead of 1, which messes up balancing, so I fixed that.
Windowed
     I changed the build setting to a windowed view which seems to fix some issues with screen size, in addition to allowing the player to close the window without alt+f4 or task manager.

Files

TowerOfPenguinaria(Alpha.02).zip 48 MB
7 days ago

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